It’s been a while since I’ve wanted to sculpt this character from Crash Bandicoot (Love that game). When I saw Nicola Saviori's amazing concept of her (one of my favorite artists), I couldn't wait to do it. It took me a bit longer than expected to get started and finish, but it's finally here, just in time before the end of the year, hehe! This is my 3D interpretation of Tawna, inspired by that concept. Hope you like it!
Thanks Kendra for being part of this project doing the grooming in Xgen (amazing job) and thanks Rafa for helping me with the pose.
I used Zbrush, Maya, 3Dpainter, xgen and Renderman
Concept:
https://www.artstation.com/NICOLASAVIORI
Grooming Artist:
https://www.artstation.com/kendrageddon
Animation Artist:
https://www.artstation.com/rafaelvamp
Tawna Bandicoot Shots
Tawna Bandicoot WIP